Thanks for your very informative post on converting armor and penetration from QSDS to T4 personal combat.
You're welcome! It's always nice to hear feedback about the answers I give; I often wonder if they are too detailed or not detailed enough.
But I would like to ask on behalf of the Striker and High Guard holdouts on the list how to convert these armor values too.
OK, sure ... To hook things into everyting else, here's the Striker (original, 1981 edition) and High Guard (second edition) data:
High Guard USP | Striker Armor | CM Steel Equivalent |
---|---|---|
0 | 40 | 33.6 |
1 | 64 | 269 |
2 | 67 | 349 |
3 | 70 | 453 |
4 | 72 | 538 |
5 | 74 | 640 |
6 | 76 | 761 |
7 | 77 | 830 |
8 | 78 | 905 |
9 | 79 | 987 |
A | 80 | 1080 |
B | 81 | 1170 |
C | 82 | 1280 |
D | 83 | 1400 |
E | 84 | 1520 |
F | 85 | 1660 |
For lower amounts of Striker armor (such as personal and vehicle armor), the following table should assist you with conversions:
Striker Armor | CM Steel Equivalent |
---|---|
1 | 0.25 |
2 | 0.50 |
3 | 0.75 |
4 | 1.00 |
5 | 1.25 |
6 | 1.50 |
7 | 1.75 |
8 | 2.00 |
9 | 2.25 |
10 | 2.50 |
15 | 3.86 |
20 | 5.95 |
25 | 9.17 |
30 | 14.1 |
35 | 21.8 |
Actually, if you could just tell us how to convert from T4 armor/penetration to the equivalent centimeters of steel plate, we could do the rest ourselves.
There are three (yes, three) armor scales running around in T4. They are all related, and relatively easy to convert to centimeters of steel.
T4 USP | CM Steel |
---|---|
0 | 10 |
10 | 20 |
20 | 40 |
30 | 80 |
40 | 120 |
50 | 160 |
60 | 200 |
The QSDS/T4 armor scale exists because the mechanics of the T4 basic space combat system require it. It's not related to the personal and vehicle combat system because that would have complicated the design of the game at a time when more complications would have made parts of it (probably the starship design sequence) too late to be included.
Future starship combat systems may use the USP armor value directly, or may use it divided by 10. For T:TNE owners out there, the T4 value divided by 10 is the same as the Battle Rider armor value.
SSDS should also use the USP armor rating system as the final result, and the table given above for the QSD system is also approximately correct for SSDS-designed hulls.
The SSDS armor level exists as an easy interim unit for performing calculations; it is not currently being used by any T4 combat rules. This value is also the same as the _Fire, Fusion, and Steel_ armor value, which was expressed in equivalent cm of hard steel.
To convert T4 personal-scale or vehicle-scale armor ratings to the equivalent in centimeters of steel, divide the armor value by 6, and cube the result. The following table summarizes a variety of useful armor values:
T4 Armor | CM Steel |
---|---|
1 | 0.005 |
2 | 0.04 |
3 | 0.13 |
4 | 0.30 |
5 | 0.58 |
6 | 1.00 |
7 | 1.59 |
8 | 2.37 |
9 | 3.38 |
10 | 4.63 |
15 | 15.6 |
20 | 37.0 |
25 | 72.3 |
30 | 125 |
35 | 198 |
40 | 296 |
I hope this helps you with all of your conversions; and it should also explain how I generated the table I gave in my last post, which related T4 USP values to T4 personal and vehicle armor ratings.
I should close by noting that High Guard starships may turn out to have radically different armor values (when converted to equivalent centimeters of hard steel) than T4 starships. I recommend choosing one system and sticking with it, instead of trying to mix starship design sequences.
Guy "wildstar" Garnett Traveller Answer Team wildstar@qrc.com ------------------------------------------------------------------------------ Science-Fiction Adventure In the Far Future
Hi.
Guy Garnett was kind enough to give us some values for converting T4 armor ratings into thicknesses of steel plate. I asked him to do this and promised this list a table for converting High Guard and Striker armor values to T4's. Here it is.
This is for those of us who want to run T4 games with all the equipment we used in previous (CT) games.
Note that my High Guard armor values are different from those that Guy posted. This is because the language used in the Striker errata was ambiguous; it can be interpreted in two different ways.
The columns are:
(Note: This table contains Tabs. Tabbing is set to 8 spaces.)
Striker | HG USP | HG USP | T4 | T4 USP |
---|---|---|---|---|
pen. | (Rob) | (Guy) | (pers.) | (QSDS) |
1 | 4 | |||
2 | 5 | |||
3 | 5 | |||
4 | 6 | |||
5 | 6 | |||
6 | 7 | |||
7 | 7 | |||
8 | 8 | |||
9 | 8 | |||
10 | 8 | |||
11 | 8 | |||
12 | 9 | |||
13 | 9 | |||
14 | 9 | |||
15 | 9 | |||
16 | 10 | |||
17 | 10 | |||
18 | 10 | |||
19 | 11 | |||
20 | 11 | |||
21 | 11 | |||
22 | 12 | |||
23 | 12 | |||
24 | 12 | |||
25 | 13 | |||
26 | 13 | 0 | ||
27 | 13 | 1 | ||
28 | 14 | 3 | ||
29 | 14 | 4 | ||
30 | 14 | 5 | ||
31 | 15 | 6 | ||
32 | 15 | 7 | ||
33 | 16 | 9 | ||
34 | 16 | 10 | ||
35 | 17 | 11 | ||
36 | 17 | 13 | ||
37 | 18 | 14 | ||
38 | 18 | 15 | ||
39 | 19 | 16 | ||
40 | 0 | 0 | 19 | 17 |
41 | 0 | 0 | 20 | 19 |
42 | 0 | 0 | 21 | 20 |
43 | 0 | 0 | 21 | 21 |
44 | 1 | 0 | 22 | 23 |
45 | 1 | 0 | 22 | 24 |
46 | 1 | 0 | 23 | 25 |
47 | 2 | 0 | 24 | 26 |
48 | 2 | 0 | 24 | 28 |
49 | 2 | 0 | 25 | 29 |
50 | 3 | 0 | 26 | 10 |
51 | 3 | 0 | 27 | 12 |
52 | 4 | 0 | 27 | 14 |
53 | 4 | 0 | 28 | 16 |
54 | 5 | 0 | 29 | 18 |
55 | 5 | 0 | 30 | 21 |
56 | 6 | 0 | 31 | 24 |
57 | 7 | 0 | 32 | 27 |
58 | 8 | 0 | 33 | 30 |
59 | 9 | 0 | 33 | 34 |
60 | 10 | 0 | 34 | 38 |
61 | 11 | 0 | 36 | 42 |
62 | 12 | 0 | 37 | 47 |
63 | 13 | 0 | 38 | 52 |
64 | 14 | 1 | 39 | 57 |
65 | 15 | 1 | 40 | 63 |
66 | 16 | 1 | 41 | 70 |
67 | 17 | 2 | 42 | 77 |
68 | 18 | 2 | 43 | 85 |
69 | 19 | 2 | 45 | 94 |
70 | 20 | 3 | 46 | 103 |
71 | 21 | 3 | 47 | 113 |
72 | 4 | 49 | 125 | |
73 | 4 | 50 | 137 | |
74 | 5 | 52 | 150 | |
75 | 5 | 53 | 165 | |
76 | 6 | 55 | 180 | |
77 | 7 | 56 | 197 | |
78 | 8 | 58 | 216 | |
79 | 9 | 60 | 237 | |
80 | 10 | 61 | 260 | |
81 | 11 | 63 | 283 | |
82 | 12 | 65 | 310 | |
83 | 13 | 67 | 339 | |
84 | 14 | 69 | 371 | |
85 | 15 | 71 | 405 | |
86 | 16 | 73 | 443 | |
87 | 17 | 75 | 484 | |
88 | 18 | 77 | 528 | |
89 | 19 | 80 | 577 | |
90 | 20 | 82 | 630 | |
91 | 21 | 84 | 688 | |
92 | 87 | 751 | ||
93 | 90 | 820 | ||
94 | 92 | 895 | ||
95 | 95 | 978 | ||
96 | 98 | 1066 | ||
97 | 100 | 1164 | ||
98 | 103 | 1270 | ||
99 | 106 | 1386 | ||
100 | 110 | 1513 |
There are formulas for converting these armor values to the equivalent thickness in steel plate. I used these formulas to make these tables. "A" is the armor value. "T" is the thickness in centimeters of steel.
For penetration values less than ten, the thickness in cm of steel is:
T = 0.25 * A
For values of "A" larger than 10, then "T" is:
T = 2.5 cm * 2^( (A - 10)/8 )
where the "^" sign is the exponential operator (like in BASIC), equivalent to FORTRAN's "**".
T = (A/6)^3
T = 10 * 2^(A/10)
For values of "A" larger than 30:
T = 4 * A - 40
-Rob
*** QSDS Armor
For values of "A" smaller than 30:
T = 10 * 2^(A/10)For values of "A" larger than 30:
T = 4 * A - 40
NO! Please DON'T use the above; it's NOT the general rule, and is only valid up to QSDS armor values of 60! The QSDS armor values are based on a geometric progression. When I answered Rob's original question, I only posted the section of the table that applies to to QSDS hulls (which have armor values from 0 to 60).
Here is more of the scale, up to QSDS armor value 200:
Steel CM | QSDS Armor |
---|---|
10 | 0 |
20 | 10 |
40 | 20 |
80 | 30 |
120 | 40 |
160 | 50 |
200 | 60 |
250 | 70 |
300 | 80 |
400 | 90 |
500 | 100 |
750 | 110 |
1000 | 120 |
1250 | 130 |
1500 | 140 |
1750 | 150 |
2000 | 160 |
2500 | 170 |
3000 | 180 |
3500 | 190 |
4000 | 200 |
Note that my High Guard armor values are different from those that Guy posted. This is because the language used in the Striker errata was ambiguous; it can be interpreted in two different ways.
The error correction reads: "Book 2: In Rule 75, Naval Vessels, the Striker armor rating corresponding to a High Guard armor rating of zero should be 40, not 60." -- Errata for 2nd printing of _Striker_.
I left the rest of rule 75 unchanged (since the errata does not mention any change to it). Robert assumed that the quoted text implies that all of the values on the table should be 20 points lower.
Guy "wildstar" Garnett Traveller Answer Team wildstar@qrc.com ------------------------------------------------------------------------------ Science-Fiction Adventure In the Far Future
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